

Finally, Mobile increases the Rogue's movement speed by 10, and they can use the dash action in difficult terrain to avoid the disadvantages it typically poses.

They can also gain an additional +1 to their Armor Class, which is never a bad thing. Alert Rogues also can't be surprised, and attackers don't gain advantage on attacks against them when the Rogue can't see them.ĭual Wielder allows a Rogue to doubly arm themselves, and having a dagger in each hand means more damage. Depending on the Rogue's subclass, with the Alert feat, they could potentially take an enemy out permanently during a surprise round before combat even starts. Alert is great for Rogues because it gives them an additional +5 to their Initiative Bonus, which potentially puts them at the top of Initiative so they can get the drop on unsuspecting enemies.
